
We have released Synapse 1.3.1 which contains a number of improvements.
The most visible change is to the Sensitivity Analyzer postprocessor which now has a new interface and functions for compensating for internal correlation between features.
There are two major groups of fixes that have been made. One concerns how validation sets are handled by control systems and filters. Only having one or more validation sets could cause inconsistent behaviour in some filters and that has been fixed.
The second group concerns data loading with major improvements in the SQL format and the CSV file format. In both cases threaded data loading speeds have been vastly improved. Also support for accessing a Synapse solution offline (i.e. when the data file/database connection is can’t be accessed) has been added. The data unit input manager has been improved as well to better support threaded loading and offline mode.
Finally, on an unrelated topic, the Peltarion website now fully supports the Google Chrome browser.
–The Peltarion Team
General, Synapse, Technical, Updates

We are currently in the process of upgrading our server hardware, software as well as launching a new version of the home page and a new version of Synapse. This will cause interruptions in our service for the next 24-48 hours. We apologize for the inconvenience but we are sure you will like the improvements.
The new documentation system (http://www.peltarion.com/doc) is online and you can reach it if your ISP’s DNS entries have been updated (if not, they will within the next 24 hours). The forums (http://www.peltarion.com/forums) will remain offline for a short while until the upgrades have settled.
A new version of Synapse that features massive improvements will be released tomorrow as both download and automatic update. More on that tomorrow.
We apologize for any inconveniences during this upgrade and hope you will enjoy the new site and the new Synapse 1.3.
–The Peltarion Team
General, Synapse, Technical, Updates

First, sorry for the lack of updates on the blog. We’ve been very busy working on a very large update package for Synapse as well as a new documentation system. We are also migrating to new servers, which does take some time. The good news is that we are seeing the light at the end of the tunnel and hope to have everything finished soon and ready for release. You’ll be happy with the new documentation system that is a vast improvement over the existing stuff and it also features a community forum which I’m sure is good news as many have requested it.
Now to the point of this post which is a question that we get relatively often. The question is do systems deployed from Synapse work on mono? (Mono is a .NET framework clone that runs on Linux, Solaris, Mac OS X and a few other platforms.)
The short answer is: No.
The long answer is: Not yet.
The primary problem is a bug in Mono that causes it not to recognize .NET Compact assemblies. Base level components in Synapse are all Compact compatible (so you can use a deployed system on a PocketPC or any Windows Mobile phone and a range of other devices).
We will look into the mono problem and try to come up with a solution. Until then, if you are using Linux (or FreeBSD or OS X etc), you can always use the WINE emulator to run systems. In that case you can probably use Synapse as well. It is of course completely unsupported on our part, but it may be worth a try.
Synapse, Technical
Consuming deployed components as Synapse plugins
We have received questions on how to load a deployed component into Synapse as a plugin and use it as a building block for new systems. This was something that was intended from early on, but was cut from the release and until now we have had few questions on the subject.
This post will almost be in the form of a tutorial and it will explain the interfaces needed to produce a plugin and to allow for standard signal flow. First we will create a minimal plugin, then fill it with a deployed component and lastly add some bells and whistles.
Read more…
Practical Examples, Synapse, Technical, Updates